Tuesday, November 12, 2019

Hyper-casual Headache

Some few weeks ago I came across the following youtube video of a young game developer/youtuber called Will Kwan. It's an interesting video that goes through various steps of how Will made various casual game prototypes and gotten one of them to get 400.000 downloads and the aftermath of it all. I highly recommend you watch this video if you are another young developer who imagines the riches you will make after creating the next casual game hit. 

This video will surely bring you back to reality.


At one point in his video Will discusses that perhaps we'll see the hyper-casual genre get vanquished by something new. Below was the response I commented on his video. 

"I don't know if we're ever going to see a genre dethrone the hyper-casual. It's almost like looking at memes on your phone on some image board or some posts on Instagram. You waste game after game without sticking to anything while on the other side the publishers/developers are tailoring and polishing their apps to squeeze the most attention and money out of you. These games most often have no personal impact for its players. It's like a tissue you use because your nose is runny. You just needed it. Not that tissues are bad. We need and rely on them. Hyper casual games can be good destressers/time killers.

On another note I don't think one game will be THAT GAME THAT WOKED EVERYONE UP and convinced everyone to drop hyper-casual altogether! Look at it like this: We have pop-music. Most often it's not that interesting but sometimes there are catchy tunes. Heck, I like quite a bit of pop songs and some casual games. It's on the radio, on the tv, on your phone... everyone knows who Justin Jeeber is. When Flying Lotus started dropping sick tracks that didn't eradicate pop music, right?

As a final note what's really interesting is 100 years from now I can't even fathom the saturation of the market or whether if there's a market then of anything like what we have now. I always imagine the 'good' kind of games that really add something to our lives won't be forgotten... much like the classics of literature. The 'good' games we have and had will become the classics of digital entertainment. 

I don't really have a problem with hyper casual but I do with the predatory nature of this hyper casual business world."

Tuesday, April 23, 2019

Filling Itchio/Steam Tax Forms for Dutch Game Developers/Partnerships

(Contents of this blog post aren't professional or legal advice of any sorts. If you don't know what you're doing please consult a lawyer that can help you.)

Hi there folks. Just recently as Gray Lake Studios we've decided to register our accounts as developers/publishers both on itch.io and Steam so we can publish our upcoming titles on these platforms.

Gray Lake Studios is a Netherlands based company and is registered here at the Chamber of Commerce as a Partnership Firm between the two co-founders. (Chamber of Commerce = KvK and Partnership Firm = Vennootschap Onder Firma - V.O.F.)

Now if you're also a Dutch Partnership Firm like us then perhaps we can help with some of the hurdles we came across and shed some light unto this issue so those who follow after us don't have to lose time like we did.

Long story short these platforms require you to fill in a tax questionnaire and helps you prepare an electronic form you can submit to U.S.A's Internal Revenue Service - I.R.S.

Most everything on the questionnaire should be easy to answer since they are questions about your company details, address etc. We've come across two obstacles. Here they are:

1 - Do you have a Tax Identification Number? (T.I.N.)




KvK unfortunately does not automatically issue a T.I.N. for Dutch Partnership Firms. The T.I.N. is NOT equivalent to your RSIN or VAT of your business. You have to visit this website here and obtain an E.I.N instead of a T.I.N and use your E.I.N. to proceed filling your tax questionairre. The website explains how you can apply by simply making a phone call. You should first download the SS-4 form from the IRS website, this form is two pages and then fill this form for yourself. After that make the call to the IRS and the person helping you will simply ask you the details on the SS-4 form. At the end of your phone conversation will give you your E.I.N. It took roughly 15-20 minutes. (You can find the phone number, when they open and other info on the link I provided.)

2 - Treaty Article Citation 26 - Limitation of Benefits



This was another 'What the hell am I supposed to fill here now?' moment for us. From what we understand this is the part where you're supposed read this document here IRS provides you. This is a .pdf document that goes over a lengthy treaty to help businesses avoid double taxation. If you peruse this document you will come across Article 13 on which we will find the part of the treaty that applies to our case. In the oncoming page we picked Other and added Article 13 Paragraph 1 as the Limitation on Benefits provision part.

After this part the tax questionairre is electronically prepared and is being sent. If there's any new information regarding the form I will update this mini guide.

Please remember this blog post is not a professional advice or legal advice of any sorts!